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	<title>Comments on: The End of Rendering: Zoic Studios&#8217; Aaron Sternlicht on Realtime Engines in VFX Production</title>
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		<title>By: Previz with Game Engines &#124; The Source</title>
		<link>http://idesignyoureyes.com/2010/01/06/the-end-of-rendering-zoic-studios-aaron-sternlicht-on-realtime-engines-in-vfx-production/comment-page-1/#comment-792</link>
		<dc:creator>Previz with Game Engines &#124; The Source</dc:creator>
		<pubDate>Thu, 26 Aug 2010 10:32:42 +0000</pubDate>
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		<description>[...] “Where we’re heading though, from a production standpoint, is being able to create a seamless pr... [...]</description>
		<content:encoded><![CDATA[<p>[...] “Where we’re heading though, from a production standpoint, is being able to create a seamless pr&#8230; [...]</p>
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		<title>By: Zoic&#8217;s Loni Peristere to Present &#8220;The Future is Now: Immersive Advertising as Gameplay&#8221; at SXSW Conference &#171; I Design Your Eyes</title>
		<link>http://idesignyoureyes.com/2010/01/06/the-end-of-rendering-zoic-studios-aaron-sternlicht-on-realtime-engines-in-vfx-production/comment-page-1/#comment-446</link>
		<dc:creator>Zoic&#8217;s Loni Peristere to Present &#8220;The Future is Now: Immersive Advertising as Gameplay&#8221; at SXSW Conference &#171; I Design Your Eyes</dc:creator>
		<pubDate>Sat, 06 Mar 2010 01:24:28 +0000</pubDate>
		<guid isPermaLink="false">http://idesignyoureyes.com/?p=598#comment-446</guid>
		<description>[...] info: Read about the Killzone 2 spot; the SXSW web site. [...]</description>
		<content:encoded><![CDATA[<p>[...] info: Read about the Killzone 2 spot; the SXSW web site. [...]</p>
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		<title>By: kunochan.com &#187; Blog Archive &#187; The End of Rendering: Zoic Studios&#8217; Aaron Sternlicht on Realtime Engines in VFX Production</title>
		<link>http://idesignyoureyes.com/2010/01/06/the-end-of-rendering-zoic-studios-aaron-sternlicht-on-realtime-engines-in-vfx-production/comment-page-1/#comment-351</link>
		<dc:creator>kunochan.com &#187; Blog Archive &#187; The End of Rendering: Zoic Studios&#8217; Aaron Sternlicht on Realtime Engines in VFX Production</dc:creator>
		<pubDate>Wed, 10 Feb 2010 01:44:06 +0000</pubDate>
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		<description>[...] published on IDesignYourEyes on [...]</description>
		<content:encoded><![CDATA[<p>[...] published on IDesignYourEyes on [...]</p>
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		<title>By: The End of Rendering? Zoic Studios’ Aaron Sternlicht on Realtime Engines in VFX Production</title>
		<link>http://idesignyoureyes.com/2010/01/06/the-end-of-rendering-zoic-studios-aaron-sternlicht-on-realtime-engines-in-vfx-production/comment-page-1/#comment-97</link>
		<dc:creator>The End of Rendering? Zoic Studios’ Aaron Sternlicht on Realtime Engines in VFX Production</dc:creator>
		<pubDate>Thu, 07 Jan 2010 16:04:29 +0000</pubDate>
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		<description>[...] Aaron Sternlicht, Zoic Studios’ Executive Producer of Games explains how realtime is currently used at Zoic, and discusses the future of realtime engines. [...]</description>
		<content:encoded><![CDATA[<p>[...] Aaron Sternlicht, Zoic Studios’ Executive Producer of Games explains how realtime is currently used at Zoic, and discusses the future of realtime engines. [...]</p>
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