Archive for August, 2010
I’d like to thank the Academy
Posted by Leslie Morgan in I Design Your Eyes on August 19, 2010
How does it feel to be nominated?
When I ask that question to Zoic Studios Producer Karen Czukerberg on the Visual Effects Emmy nomination for the television show V her face beams, “The nomination is really exciting because we (the team at Zoic Studios) have been part of the show since the beginning, since (Warner Brothers) were thinking about the pilot.” On Tuesday night August 17, 2010, Karen and members of the visual effects team on V attended the Emmy Awards reception for all of those nominated for a best visual effects Emmy Award.
Five shows were nominated for the Best Visual Effects in a Television series including V and CSI, which Zoic Studios also produces and creates the visual effects for. Zoic Studios was also nominated for Ben 10 for Best Visual Effects in a mini series. As a Visual Effects Producer, Karen is in charge of a lot of different tasks some of which include budgets, reading the scripts, making sure that the team can accomplish the effects for the show. She works closely with the scheduling department and helps choose the artists for the show as well as works very closely with Andrew Orloff the Visual Effects Supervisor. “My job basically is to deliver the episode with high quality visual effects on budget and on schedule, and that everyone is happy: the client, Zoic, the artists and myself.”
Andrew Orloff, Visual Effects Supervisor for V, is both co Executive Creative Director alongside Co-Founders Chris Jones and Loni Peristere, but also the Visual Effects Supervisor overseeing the visual effects on all of the episodic television shows for Zoic Studios both in Los Angeles and Vancouver. Orloff comes from a CG background and has been working in visual effects for television for sixteen years. Orloff compares his job to a newspaper editor, “ I am kind of like an editor of a newspaper, I approve and note all the shots that come through on the shows I supervise so I look at everything and talk directly to the artists. I’m still involved technically on how to achieve different shots, devising methodologies, designing and consulting during pre-production. We working with Warner Brothers during the script writing phase to figure out how we were going to do the visual effects of the show.” Orloff was directly involved in imagining the mother ship for the show. “I remember sitting with the Executive Producer with my laptop open on Maya and finalizing that main shape of the ship in a real time modeling session.”
Going to the Emmy’s for Orloff is a lot of fun and something he looks forward to. “It’s a really great time to see people we work with, the DP’s, sound, editors. You get to dress up in a tuxedo and just have a good time. There is a governor’s ball afterwards where we eat and dance and it really is a lot of fun.”
Karen says, “It’s really special for us because after two years of work to be recognized is just really wonderful.” The Emmy reception is an opportunity for the visual effects team members of the nominated shows to meet one another. The nominated clips are screened for the nominees and afterwards there is a question and answer session about the work that they created for their shows. It’s an opportunity for the visual effects creators to connect with one another on both a professional and creative level. “It’s going to be interesting to meet people and share the experiences and knowledge that we have of the show and be able to share that information with other visual effects artists. You don’t have a lot of opportunity to go and talk about your work and share your experiences outside of Zoic so it will be really exciting to do so.”
For Rik Shorten who started as a Visual Effects Producer on CSI and is now Visual Effects Supervisor for the show is thrilled at the second nomination for the team. He has been on CSI since season five and he is now working on season eleven. “We have a crew of talented and experienced artists. It’s unique, specific work for someone who is comfortable with organics and heart surface modeling, they kind of have to do a bit of everything.” The shot that was nominated took two months to complete.
“It was a lot of work last summer for the crew and it was two months from beginning to end to make the shot. It was definitely an event episode for the franchise and for the team here at Zoic some of who have been on CSI for a while, like me. It was an amazing opportunity to do something like this for television.”
The Zoic Visual Effects team for CSI was also recognized for two VES awards in February. Last night is the beginning of a week of celebrations for the team, which includes a number of parties all leading up to the Creative Arts Awards ceremony on Saturday August 21. The ceremony recognizes all of the behind-the-scenes personnel in a separate non – televised ceremony, but still has all the glitz and glamor of the live event. As for the Emmy reception, Rik is very excited to attend and talk shop with his peers. “Normally when you are working with a crew you are just doing your job on your show, you don’t have a lot of chances to talk to people around town that are working parallel to you on their series. It’s a chance to stop, look at the work, talk about the work and meet other people in the industry that you don’t have an opportunity to see. They can talk about what they are doing and pick your brain about a shot and the challenges and experiences of what you did. I really look forward to these types of events to connect and meet new people.” Steve Meyer, the 2D lead artist on the project, was thrilled that the team received the nomination. “Attending the Emmy reception on August 17th was enjoyable and I loved seeing the entries up on the big screen.”

“I bought a red dress yesterday from BCBG, which is my favorite store,” Karen says laughing. “For me, I’m from Mexico and for me to be able to go to the Emmy Awards is so special. I love my work and I love working at Zoic. To be a part of V has been an amazing experience for me because I get to work with such talented artists. The whole thing is really exciting, but the most important thing is the process. I am really looking forward to representing the company and the show and sharing this experience with my team.”
Stay tuned to see who wins the Emmy Award for Best Visual Effects for a television show and mini series on Saturday August 21 when the Creative Arts Emmy awards ceremony occurs.

What’s Your Dream?
Posted by Leslie Morgan in I Design Your Eyes on August 16, 2010
The hunter chases his prey, but what happens when the prey is a giant robot panther? The interns at Zoic Studios have the answer. In March, several Zoic interns created a spot as part of their internship program. The program, an unpaid sixteen – week commitment held three times a year, is an innovative course of study that combines education and real-world practical experience alongside professional mentorship.
Dmitri Gueer, Zoic’s Senior Editor of Zoic Edit and Brooke Brigham, Production Manager and Intern Coordinator, developed the Zoic Studios Internship program to offer the next generation of talent an inside opportunity to explore and learn the inner workings of a visual effects company and to get a taste of what it is like to work in the entertainment industry. Brigham goes through the process of finding interns, “It’s seeking individuals out from schools, art institute’s like Otis College of Art and Design; going to their job fairs and reel reviews. So it’s seeking out entry – level talent, but that includes people making a career change or individuals who aren’t necessarily sure what they want to do in the industry. Some are a bit greener than others so all different kinds of people,” says Brigham. Beyond just visual effects artists, Brigham is looking for a mix of people with varied interests. “We want a mixture of editorial, producing, and administration as well. Visual effect artists of course, but at the same time you want to be able to really find an eclectic group of individuals.” The internship program has grown considerably since it first started. In fact, Brigham herself was an intern at Zoic Studios back in 2004 before being hired on full time. “When I started here as an intern, there were about four of us and there wasn’t a program, we were essentially PA’s. After my internship was over I started working at the front desk and I worked with the interns. Dmitri and I realized there was all this great talent coming in, and we weren’t giving anything back to them. We wanted to say, ‘Hey here is a mentor and here is a great project you can work on for your reel.’ We decided to make something more structured so that the interns could walk away with more knowledge, experience, and contacts then they had when they came in.” Hence, the internship program that exists now came into its own.
The internship has an educational and practical component. “We want the interns to think they are going to Zoic University. We have a series of lectures by industry professionals who work here and have years of experience,” says Gueer. The first two months are spent on lectures and bringing the interns up to speed on how the visual effects world works. The interns are also assigned a mentor who helps guide them and answers any questions that may arise during the course of their internship. “If I was a 3D intern I would be assigned a 3D artist. I would be able to sit with them if I have any questions over the course of my internship and learn from them. There is a relationship that is built so you can learn directly from the industry professional.”
For every intern cycle, there are two groups of interns that come up with an idea for a project, a commercial, short film, anything that will incorporate the visual effects world. The teams must pitch their project idea to Gueer, Brigham and other Zoic staff members who act as clients. If the pitch is approved, the team is on their way. However, Gueer treats the interns as though they were going through a real pitch process, which gives them a better understanding of what pitching to an actual client is like. The teams must create their own visual effects company. “The idea is that the interns get a taste of what it is like to work at an actual visual effects company where they would be dealing with clients on a daily basis… I want to get them to a point where should they ever start their own visual effects company or if they ever deal with clients, they know what it is like. So they pitch the idea and we critique them.” One of the reasons Gueer turns down an idea is the lack of story in a pitch presentation, “Usually what is lost in pretty much every internship presentation is story. In the next internship cycle we will start teaching how to tell a good story. I don’t think I have ever been in a presentation where someone had a solid story in the first presentation.” Once the idea is accepted, the two teams of interns create a project, it can be a short, a commercial, anything that they can create and execute in the time they are interning at Zoic. The interns have cutting edge technology, hardware and software at their disposal to turn their ideas into a reality.
When the projects are finalized, they are presented in front of the entire company. The winning project gets accolades, a prize, and is posted on the front page of the Zoic Studios website. “It’s beneficial to the whole company because the projects showcase the talent of the interns.” The interns are able to build their resume and their reel as well as have exposure to both the inner and outer workings of the industry. “Our interns get a chance to connect with major studios including Warner Brothers and NBC Universal, ad agencies like Wieden and Kennedy, major production companies like Mutant Enemy (Joss Whedon’s company) and game companies like Activision and EA,” says CFO Tim McBride. Some of the interns may end up working in the visual effects industry and a select few may even end up working for Zoic Studios, but the overall goal of the program is education and gaining hands on experience in a supportive working environment. Gueer is also happy to be giving back. “At some point you realize you have been working in this industry for a long time and you think what have I done to make this industry better? I wanted to give something back and hopefully somebody gets inspired.”
For intern Marshall Huffman, the process of creating a project that stuck was one that he immensely enjoyed even if it was fraught with hurdles. His team went through several ideas, none of which seemed to be working. “Each person came up with one or two ideas. We all threw it at the wall and none of it was sticking… Later that evening it popped in my head that there was a guy hunting for a cat and it was actually a car… I was in the shower washing my hair and I was like man chases cat through jungle. The hunt is over; oh that is an awesome tag line. Man is pursuing something he wants. I think the pieces were there and it was obvious and fell into place.” The next day Marshall sent the idea to Gueer who approved it and the interns were finally on their way. However, the real work was only just beginning.
From concept approval to finished project the process took a couple of months to complete. Marshall was the 3-D lead and lead modeler on the robot while also acting as co-producer and co-director on the spot along with intern Vince Blin. Andreas Berkstein and Daniel Rico made up the additional members of the team. Vincent was the 2D lead on the project for compositing and roto as well as the lead actor, prop maker and costume wrangler. Everyone had more than a dozen jobs to juggle at any one time.
As for the spot, it started with two ideas that were combined into a one of a kind commercial spot, a car commercial that features a sleek robot animal. The jungle was created with several matte paintings, taking several different images and scrap booking them together. Vincent was in charge of building out the forest, but much of it was actually shot. A pipe was changed to a mossy fallen tree and a creek was transformed into lush brush with a waterfall in the background. The log was a digital model that Andreas built in a 3-D sculpting program called Z Brush. The cityscape was created as was the car and of course who can forget the robot cat. The robot was a model that Marshall sculpted. The character rigger, led by Daniel, put together all the parts and Andreas animated it. Clearly the process is quite time consuming as each component must be completed before another component can begin. After his internship experience, Huffman was hired by Zoic to do visual effects for the television show V, “This is as darn close to a life – long dream as I can think of, which is to get paid to play with spaceships.”
Want to live your dream learning the inner workings of the visual effects world? Contact Brooke Brigham by email at: internship@zoicstudios.com for an application and more information.
Zoic Music Playlist of the Month August Edition: Punkrocker
Posted by Alicia in I Design Your Eyes on August 13, 2010
By Alicia Cargile
Teenage angst is such an unnecessary evil we all go through. Not much comes of it besides black eyes, hangovers, fights with your parents and suspensions. There is one absolutely fantastic thing that derives from it, discovering your identity. Self-expression is most important to those that are still trying to figure it out. Naturally, music is a big part of this process. To me, music is the most important thing in the world. For others, it’s art, school, career, relationships…my air is music. Transitioning from a leadership-driven scholar student to an awkward teen with bad skin, braces and a loss of identity, I found myself yearning to be a part of something more.
My first day of musicianship I found myself trembling as I clutched my dingy used Gibson Epiphone and dramatically swallowed. I was staring out onto a sea of high school students, all strategically separated according to their haircuts – seriously. I took a seat next to a girl who I knew as “Lauren.” She was wearing ripped fishnet stockings underneath a pair of frayed Levi shorts accompanied by a baggy GBH T shirt that gracefully hung off her shoulders. She was wearing about a million bracelets, rings and necklaces and just as many colors in her hair. She told me she liked me, and that was that, acceptance.
From that point forward, I had a family. I was part of the punk movement and was absolutely enthralled with the idea. I would spend hours sewing the perfect OP IVY patches on the same pair of generic tight black pants. I would play Clash covers in my room instead of eating dinner and would spend every cent of my hard-earned money from my job at the bagel shop (no joke) to buy vinyl.
Now that I’m an adult, life has changed. Instead of buying hair dye, I buy books about Aftereffects, Compositing and the “quick guides” to understanding VFX lingo. The one thing that remains the same is the music I listen to – the music that gets me through the good, bad, ugly and perfect days. Call me crazy, but here at Zoic I’m pretty much always happy. That being said, I’ve been listening to what I like to call, “The Happy Punk.” No, this is not pop-punk, but 70’s punk bands that did the occasional happy song. I’ve created a playlist of my favorite punk, or punk-inspired songs that really keep me going here at Zoic. Enjoy!
***”Punkrocker” by the Teddybears featuring Iggy Pop is going to be headlining this playlist; because I feel this is a beautiful, modernized depiction of punk music. (Plus, it’s get off your ass and dance music!)
“See me driving down the street,
I’m bored with looking good.
I got both hands off the wheel,
The cops are coming.
I’m listening to the music with no fear,
You can hear it too if you’re sincere.
Cause I’m a Punk rocker, yes I am.
Well I’m a Punk rocker, yes I am.”
1. Punkrocker – Teddybears Featuring Iggy Pop
http://www.youtube.com/watch?v=9YaJhCXnPt8
A Swedish band formed in the early 90’s – specializing in grindcore and more recently, mixing well-known songs and producing heavy synth electro-pop songs. Signed by Atlantic Records, they have 4 albums out to date – and a few EPs under the radar. Featuring Iggy Pop, who is one of the founding fathers of punk rock who peaked in the mid 70’s all the way to the late 80’s and is still going strong!
2. Marquee Moon – Television
Oh Television, one of my favorite bands in the entire world. They’re even BETTER on vinyl. Actually, scratch that. You should only listen to Television on vinyl. Fronted by hotshot Richard Hell from the Voidoids; this band is sure to resonate with all audience members regardless of music preferences.
3. Blitzkrieg Bop – Ramones
A classic, it’s been blown out by the media in all forms. Everyone’s heard it. Does that discount this song’s amazing-factor? Absolutely not!
4. Waiting Room – Fugazi (A CLASSIC!!)
Fugazi is “that” band that all great bands list as their influence and inspiration. They’ve been around for as long as I’ve been alive and have had countless changes in band members and music styles. They stopped making music (publically) in 2002 but many fans are sitting on their hands, eagerly awaiting their return to the public eye.
5. Aint’ Got No Sense – Teenage Head
This is a dirty, crunchy punk song from the 90s that you’re sure to love. I do!
6. Someone I Care About – The Modern Lovers
This Canadian rock group has been around and actively playing for the last 35 years – pretty impressive! If they keep it up they’ll be giving Mick Jagger a run for his money. (Jagger has been actively making music for over 50 years)
7. Baby Baby – The Vibrators
A British punk band formed in 1976, they’ve been on over 10 labels throughout their duration of being together. This song is my ode to all the loves I’ve never had. “Oh baby baby baby, won’t you be my girl?”
8. What Do I get? – The Buzzcocks
This is a classically upbeat song about a grumpy subject. I just want a lover. Like any other, so what do I get?
9. Carried Away – Television
http://www.youtube.com/watch?v=rIbweWhtLW0
When the time comes for me to get married, I envision myself dancing to this song at my reception… live. (Hell, people can dream can’t they?)
10. Looking For a Kiss – The New York Dolls (“When I say I’m in love you best believe I’m in love -L.U.V.!”)
This is a song with a twisted view of adolescent teens and their attractions to one another. It’s funny how as you grow older you become a refined and mature adult. Hopefully, you look for a mate who’s educated, funny, and attractive but sometimes…you’re just looking for kiss.
Alicia Cargile is a Production Coordinator for the Design Department at Zoic Studios.
Every month a member of the Zoic Studios team will be submitting a play list of music that inspires them. What music inspires you? Let us know and maybe your music will be featured on a future playlist.
The marketing of the gaming industry: The debate of pre-render vs. in engine
Posted by Leslie Morgan in I Design Your Eyes on August 12, 2010
You’re going through your DVR, catching up on your favorite television program after a hard day at work. A commercial comes on and you are ready to hit fast forward on the remote until you realize it’s a commercial for a hot new video game about to come out next month. The game looks intense and incredibly real. You think, damn I can’t wait till the game comes out so I can run out and buy it. Here’s the rub, the trailer that you watched may have little to no actual game play in it. The trailer often is merely a marketing tool, a great visual element to help tell the story of what the game will be, but isn’t exactly what the game will look like and scenes from the trailer certainly won’t be in the game. The question I have is, does it matter? Should the game play and the storytelling / marketing pieces be the same or should the storytelling / marketing piece evoke the look of the world, but not have actual game play involved in the piece? As someone who isn’t an avid gamer, I was sort of shocked when I found out that this practice was common. I equated it to watching a trailer for a movie that you are excited to see in the theater. You run out and spend $15, but the scenes you were excited to see in the trailer aren’t actually in the movie. So how do gamers actually feel? I spoke to some to find out more about this on – going debate.
During my conversation with Aaron Sternlicht, the EP of Games for Zoic Studios (http://idesignyoureyes.com/2010/08/03/popping-my-gaming-cherry/), I learned there are two ways a gaming company can create their trailer or commercial, in engine (showing the actual game engine) and pre-rendered (CGI). From my understanding, today most companies use both. I wanted to know why people would have a problem with it. Sternlicht doesn’t think they have a problem with the ads themselves as much as the CGI component of the advertisement. “What they have a problem with is CG. What the issue they have is most gamers when they see something their reaction is, ‘well ok cool it’s CG, but I want you to show me the game, that’s what I want to see.’ Don’t give me a head fake. Many companies have been burned by this. As such, the majority of the trailers we produce are under of the auspices of being ‘the game + 20%.’ So it’s CG, but leverages game assets and is still extremely tied to the games aesthetics. There are some rare cases when this isn’t true. Blur Studios does a bunch of tremendous trailers (one of the top animation companies for game trailers). For example, some of their work, like what they did recently for the Old Republic, is rather far removed from the actual aesthetics of the actual game.
Another example is the Ubisoft’s Assassins Creed trailers
The textures in game are in no way the quality of these incredibly hyper real trailers. Yet it doesn’t matter. It’s such an entertainment, story-driven vehicle that it doesn’t matter. It’s gorgeous eye candy, true, but it’s still part of the brand, and as such a great marketing piece.”
However, sometimes this can backfire. “The only big no-no is trying to pass off pre-rendered as in engine. ‘Bullshots’ (doctored screen shots for marketing to make them look better) are very common, but frowned upon by gamers,” says Zach Haefner. Haefner, a Co-founder of Downsized Games and currently the UI Director at Killspace Entertainment has been working in the gaming industry for six years and has also been a gamer since he was in junior high when he bought a Sega game console while all of his friends had Nintendo. I talked to Haefner about his feelings on the marketing aspects of the gaming industry and whether he felt that the industry was essentially pulling a fast one on the consumer, “There is a sense of them trying to pull a fast one, but if you know in advance that the trailer is nothing like the game it excites you in a different way. You look at it as its own stand alone thing not associated to the game at all. You can appreciate it for the trailer, it tells a good story and it excites me.” For Haefner, he researches the game to know what to expect and as someone working in the gaming industry Haefner feels that pre render is acceptable for marketing. “There are a lot of factors that go into how you want to portray your game. Pre rendered is usually kind of a turn – key solution, you just tell an outside vendor what you want and they’ll go and do their own thing. The game company can focus on working on the game. If you do the trailer in engine, you have to hire on all these other animators; it’s a lot more work internally rather than externally… The game comes together in the tenth or eleventh hour and you have to start the build up for the marketing of the game months before the game comes out.” So if gamers understand this, why is it such a debate? Why should gamers care whether the marketing of a game is done pre rendered or in engine? “It is kind of a cop out for companies to try to make their product look better. If you are promised one thing and you get something else that is going to cause controversy. If you are trying to make the game look like a movie and the game looks nothing like that, the gamer is going to feel cheated because it doesn’t live up to their expectations,“ says Haefner.
When Zoic Studios did a trailer for Killzone 2 in 2009, it was mandated that Zoic produce the commercial in engine. They learned from 2005, and wanted to show off how great the product actually looked. Says Aaron Sternlicht EP of Gaming at Zoic, “When we went to do the commercial, we ended up doing it in their engine. They were very excited about that because they could showcase an original idea that was just designed to be an advertisement, but using their game. The quality came out fantastic and the final result was SONY releasing a playable version of the spot on PSN. Everyone could see for themselves that it wasn’t a head fake, and the game just looked that good.”
http://link.brightcove.com/services/player/bcpid1896788887?bclid=1745181321&bctid=16942867001
Louis Goldberg has been an avid gamer for years and he says that gamers know when a game trailer is pre rendered or not. “I personally don’t mind it so much, but I do prefer it if advertising is done with actual game play. In many pre-rendered cases, what you are seeing is a cut scene in the game so you at least expect to see that scene when you play. Does it piss me off to see pre-rendered CGI in game marketing? Not really, but I often wish they’d at least show some game play.” Goldberg normally doesn’t buy a game solely on the commercial, “There are online videos of game play, early player reviews, and a lot of times there are demos you can download (those save me money when I play a demo that I don’t like). Maybe the point of those ads is to get gamers to hear the name and look into it more, because I think often they will.”
Matt West, an avid gamer and former CNN correspondent who covered the intersection of tech and entertainment – with a heavy focus on the gaming industry believes that it is virtually impossible to have the marketing piece showcase the in engine of the actual game. “What ends up happening is that pre-release animation is created and used as marketing content and ends up becoming the ‘image of record’ representing the game. West sites the game “Call of Duty: Black Ops” as an example. “From my eye, it looks almost entirely to be created out of cut-scene animation vs. actual gameplay. The mechanics of actual game play are so much more complex than that required for cut-scenes and as I said before, is usually the primary reason this practice exists. Unfortunately, the length of time it takes to develop a game prevents the marketing department from waiting until a product is fully completed before going out into the marketplace with content and game play. It’s the nature of the business… but not necessarily one that serves the product – or for that matter, the medium very well.”
As technology changes and games can be produced faster, in five years will the issue of pre render vs. in engine still be a debate. For Sternlicht he isn’t sure. “I honestly don’t know. I personally love doing the CG projects. They’re fantastic. Judging by a lot of the reactions, they are very successful. With that said, look at a game like Modern Warfare 2, which came out last fall. All of the marketing for that was game capture from the game and edited really well. Ant Farm did the advertising for that and that is the largest selling entertainment vehicle ever. They did a billion dollars in like two months. It was crazy. So you know I think in the end if you have a great product and you can sell it, do it. “
I personally agree with Sternlicht, I think if the company can show the game play in the trailer it would be better. I am all about creating an entertaining and engaging marketing component, but as someone just getting into gaming I would want to actually see what it is I was about to play.
So I Design Your Eyes Readers I ask you, if you are a gamer how do you feel about pre render vs. in engine in game marketing? Let me know your thoughts and reactions to this post!
Breaking up in the movies is so much cooler than in real life
Posted by Leslie Morgan in I Design Your Eyes on August 10, 2010
Anyone having gone through a break up knows how much it sucks. We have all pretty much been there whether we were the heart breaker or got our hearts broken, breaking up simply isn’t fun. Unfortunately, I know this first hand having gone through a break up of a two year relationship this weekend. This means many things including not being able to get my fill of Starcraft II and Hard Rain, but it does mean a post about the top movies you should watch after a break up.
Here’s the deal, you break up with who you think is the love of your life. You want to say something amazing just like in the movies, but then nothing comes out. You go home, heart broken, shut off your cell phone, crawl under the covers, sleep for days, getting up to eat Spaghetti-O’s out of the can, letting your crusty dishes pile up and forgetting to shower. The last thing you want to do is go out, see friends and potentially run into your now ex since you pretty much live and work within the same one mile radius as him now because you decided it would be a really good idea to be closer to your boyfriend!
However, you should get out of bed or at least get far enough to get on the couch and toss in some DVD’s or stream Netflix. This list of films may get you through the hard times and will be what I’ll be watching as soon as I get home from work.
1) 500 Days of Summer
The best break up and not get back together movie quite possibly of all time. The film reminds us all that there is indeed someone for everyone, but sometimes the someone isn’t who you hope it will be. The direction by one time video music director Marc Webb (now about to helm the new Spiderman franchise) is impeccable and incorporates some fabulous animation and visual effects to tell the heart breaking story of a young man (played by Joseph Gordon Levitt) who will do anything to get back the love of his life, Summer (played by the quirky and charming Zooey Deschanel). If you want to laugh as hard as you will cry and want a movie where like in life there are not always happy endings, this is one to watch!
2) When Harry Met Sally
The moment when Meg Ryan is crying at New Years and tells Billy Crystal how much she hates him after he tells her that he loves her gets me every single time. In my opinion, Rob Reiner’s best movie ever. I never would have thought that America’s sweetheart at the time would have been paired with a short comic, but somehow the chemistry works. The idea that you could fall in love with your best friend has always resonated with me and the Harry Conick Jr. score is to die for. A movie I’ll always come back to when I want a little bit of hope that things always work out in the end. A true Hollywood ending to be sure.
3) It Happened One Night
The romantic comedy that in my opinion truly started it all. The classic Frank Capra movie that launched Clark Gable into leading man status and his leading lady French born actress Claudette Colbert into the hearts of America. The screwball comedy follows protagonist Ellie, a spoiled heiress who runs away from her father to marry a man against her father’s wishes. On a bus to New York City Ellie bumps into Peter Warne, an out of work newspaper reporter fishing for his next story. Warne recognizes Ellie and makes a deal that he will help her be reunited with the man she loves if she gives him an exclusive story. Hijinks ensue and you can probably guess who Ellie ends up with!
4) Some Kind of Wonderful
Legend is that apparently John Hughes wrote this movie as a dig at executives who didn’t want Molly Ringwald to end up with nerd Anthony Michael Hall in the movie 16 Candles. My favorite line in this film is actually not given by the two leads it is given by the supporting role Amanda Jones (played by Lea Thompson) who the protagonist played by Eric Stoltz is pining for. She says, “Remember how I said I would rather be with someone for the wrong reasons than alone for the right. I’d rather be right.” Talk about female empowerment at its finest! That line makes me happy to be single, albeit momentarily.
5) Sleepless in Seattle
Meg Ryan, yet again, chooses to take a leap of faith and meet Tom Hanks at the top of the empire state building shortly after breaking up with Bill Pullman and deciding to ultimately follow her heart. The best part, Tom Hanks’ young son in the film is the one to bring them together. This was the first of many films that paired Meg Ryan and Tom Hanks and by far my favorite, which is odd considering they only appear together in the movie one time, at the end.
6) Four Weddings and a Funeral
This is one of my favorite films of all time. It speaks of love, loss of love, death and finding love once again. Hugh Grant is brilliant as Charlie who always seems to put his foot in his mouth at the wrong time and whose timing is pretty much crap through the entire movie, but that is the brilliance of this film directed by Mike Newell and wonderfully written by Richard Curtis (who is now oddly writing episodes of Dr. Who).
7) Say Anything
The first film both written and directed by Cameron Crowe (Almost Famous, Jerry Maguire) is still one of his best. John Cusak plays Lloyd Dobler, an average high school graduate who will do anything for his love for Ione Skye, who plays Diane Cort, the Valedvictorian of the school. Who can ever forget the moment when John Cusak holds his boom box high above his head playing Peter Gabriel’s In Your Eyes. Crowe has always incorporated a killer soundtrack in all of his films and this film is no exception.
8) Forgetting Sarah Marshall
This movie has it all, a tropical location, a musical with vampire puppets, Jason Segel naked, the list goes on and on. One of my favorite moments in the movie is when Kristen Bell’s character tells Segel, who is sitting completely naked on the couch, that they are leading different lives and then takes a moment and says, “Do you WANT to put some clothes ON?!” Segel retorts, “Would you like to pick out the outfit that you break up with me in?” I laugh every single time. Each moment of the film captures what it is like to break up with someone, try to move on and then can’t because every where you turn that person is there right in front of you. Check out the brilliant musical number called Dracula’s Lament above!
9) Goonies
Ok ok I know it isn’t a romantic comedy. Goonies never say die and though Sean Astin doesn’t get the girl, his brother played by Josh Brolin does. Astin does catch the bad guy and saves his home from foreclosure. Fun for the whole family plus after going through three boxes of Kleenex Goonies probably won’t have you sheding many tears, unless of course you cry at Mouth doing the truffle shuffle.
So Zoic community I ask you, if you have gone through a bad break up or even a tough time, what are movies that you watch that keep you entertained and keep you from going utterly insane? I would love to hear from you. I need all the help I can get!
Facebook is down! Now what?!
Posted by Leslie Morgan in I Design Your Eyes on August 6, 2010
At many companies access to social networking sites is a big no no, Facebook and Twitter are off limits during work hours. For me, social networking is a constant part of my daily life and when I disconnect even for one day I feel like something is missing. In fact, a big part of what I do at work is connecting to new people through Facebook and Twitter. This blog has a Facebook fan page and a Twitter account and it’s an important part of what I do, reaching out to people in the community through online engagement. In a little over a week I have been able to “meet” hundreds of people who work in the visual effects industry, who are fans of visual effects and entertainment as well as tell people about my cool new job blogging for Zoic! Frankly, the whole reason I am sitting here writing this right now is because I saw a post about this position on Twitter.
I was thinking about what would happen if these sites were down not just at work, but at home too. What would happen if you couldn’t access your favorite social networking site for a day, a week, a month, a year or forever? The other day on set I learned about a huge breaking news story by accessing my Facebook account on my IPhone. Much of the daily news I now get is from accessing my Twitter account, looking at the thousands of tweets about everything from the Gulf oil spill to the number one movie at the box office to the latest legislation about to be passed by Congress. The truth is I can’t recall the last time I picked up an actual physical copy of a newspaper. Some people say that’s crazy, but I say I am just really connected.
Then there is the social aspect of social networking. Anytime I want to hang out with friends to grab a drink after work I send them a message on Facebook. My mom sends me wall posts asking me how my day is and on occasion my boyfriend “pokes” me. Recently I reconnected with my best friend from 3rd grade. We hadn’t spoken since we were both eight years old. She sent me a message and now we are planning to meet when I am back east for the Thanksgiving holiday. I send family and friends birthday messages, happy holiday greetings and invite them to events. The only reason anyone knows what I look like on a given day is because I post pictures on Facebook and take Twit Picts.
Erik Press, the Executive Producer of Commercials at Zoic Studios said it best, “If social networking didn’t exist, my cell phone bill would be crazy, and we’d be forced to see people face to face in real time.” I think Erik brings up a good point. Who wants to see anyone face to face anymore?! Isn’t it easier to simply break up with someone on a wall post, or better yet just change your relationship status from in a relationship to single and let the comments fly? The number of face to face confrontations and arguments are suddenly gone. Speaking of confrontations, what if every fight could be fought via Mafia Wars? Maybe the answer to peaceful resolution is how many chickens you can raise and sell to your friends on Farmville? Perhaps the world would be a far more peaceful place if every conflict was resolved via social networking.
Obviously social networking is here to stay and will continue to change and grow over time. I mean it was only a few years ago that people were dating people they met on Friendster, when a guy named Tom wanted to be your friend on Myspace and when you could share your deepest darkest secrets on Live Journal.
So Zoic community, I want to know; where do you think social networking is headed? How do you feel about Facebook, Twitter, and Four Square etc? Do you think our lives would be better off without social networking sites? Post your thoughts on the comment section below. I would love to hear from you.
(You can find I Design Your Eyes on facebook at: http://www.facebook.com/pages/I-Design-Your-Eyes/163671542378?ref=ts and on twitter at: http://twitter.com/IDesignYourEyes)









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