Posts Tagged Dayna Mauer

ABC’s ‘V’ Returns from Hiatus — Zoic Provides the VFX

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Recently ABC’s alien invasion drama V returned from hiatus, and Zoic Studios has been working night and day creating the VFX for the critically-acclaimed sci-fi series.

I managed to pry compositor Nate Overstrom away from his desk for a few minutes, to discuss some of the work the Zoic team has done for V since the show returned from its Winter Olympics break.

nateoverstrom_188x250“We’ve been working on so many shots that everything kind of blurs together,” Overstrom says. “We’re delivering about 200 shots per episode, on a two-week turnaround. We’re moving lightning fast, and doing the best we can to keep everything running smoothly.”

The most memorable effects scene since the show returned might be the final shot of episode #105, “Welcome to the War,” when (spoiler alert) V leader Anna (Morena Baccarin, Firefly), having just finished mating joylessly with an anonymous V male, says “now my eggs need nourishment” – her head juts forward, a mouthful of fangs protrudes from her maw, and she lunges at the doomed male.

“Anna’s teeth were pretty interesting,” Overstrom says. “There were two shots we worked on for her face. The first one, where she first started opening her mouth, was primarily a 2D effect. First we used The Foundry’s Nuke to warp her mouth and jaw open, and moved her existing teeth out of the way. Then we rendered the upper and lower CG jaws and teeth separately, and tracked in the 3D elements to the new warped face.

“The second shot was a digital prosthetic. The matchmovers tracked Anna’s face, and modeler Jason Monroe built out a new lower face with the jaws extended, as well as the new CG jaws and teeth. Sal Massimini and Chris Strauss took it through texturing, lighting and rendering. They projected the textures of Anna’s original face back onto the CG model, so everything lined up pretty well. Then it was just a matter of color correcting it in.”

She seemed to do a thing where her whole head slid forward…

“That was just [Baccarin]. She leaned forward, and I did a little bit of a warp on her jaw before she opened her mouth, to kick her jaw forward a little bit, and give her a bit of a menacing motion.”

In another scene, Fifth Column member Ryan Nichols (Morris Chestnut, Boyz n the Hood) reveals his alien nature to terrorist Kyle Hobbes (Charles Mesure, Hercules: The Legendary Journeys) by pulling down his lower eyelid and pushing up his false human eye, revealing a reptilian slit pupil. “Jason built the eye models and did the initial textures,” Overstrom says. “Sal and Chris did the rendering.

“Those were pretty straightforward. We layered in each eye separately to maintain as much control in comp as possible. The tricky part was getting just the right kind of ‘membrane’ effect on the human lid, which was accomplished through a few extra CG elements. We had to do a little bit of extra 2D warping on the pupil of the second shot to simulate the eye constricting and dilating.”

There’s nothing practical with the actor, right?

“He’s just doing this [pulls down eyelid].”

The brunt of the show is virtual sets – anything on the mothership, which is a lot of shots…

Episode #104, “It’s Only the Beginning,” reveals a surveillance room aboard the mothership, from which the Vs can monitor humans who have been tagged with fake flu shots. “These are 300 foot long digital sets,” Overstrom explains, “with dozens of digitally added extras, and accompanied by 3D holographs around each group. The only thing rendered in CG was the room; then Dayna Mauer populated the expanse of the room using Nuke’s 3D capabilities. She extended out a full set of extras and holograph screens, and added reflections and shadows of everybody.

“The groups of extras were shot on greenscreen – six or seven plates of five groups of people standing in different positions. She went though and did 30 extra greenscreen comps, lifted those people out, put them on cards and placed them out in 3D.”

Since the show came back, the mothership technology has centered a great deal on the V control screens, which are flat 3D interfaces that appear in midair. What’s involved in creating these floating holographic screens?

“The production has a group of motion graphics artists that provide us with the playback elements,” Overstrom explains. He says that the actor is given on-set direction about how to interact with the screen, which has no practical on-set element. “They provide us with the elements. We track them into the shots in Nuke, and time the animations accordingly.

“Sometimes we get fancy and add some chromatic depth by taking a display, duplicating the object twice, and shift the channels on each iteration so each is either a red, green, or blue channel. Then we shift each ‘channel’ in space so the three are slightly offset from each other and then recombine them. So if the camera rotates around, we see that there’s a little 3D depth to it that creates a chromatic separation.”

In another memorable scene, from episode #106 “Pound of Flesh,” Anna tests the loyalty of a group of Vs who failed an empathy test. They are told to consume pills that will immolate their bodies instantly. The Vs who take the pills die, but pass Anna’s test. “The V immolation shot was definitely challenging, especially on such a tight turnaround. We custom-built and animated a CG rig to provide a series of animated mattes, skeleton elements, a charcoal mannequin, and several sets of particle passes. We then cleaned several actors out of the greenscreen and re-layered the effects in, also taking care to add the reflections of everything in comp.”

Overstrom admits that working on V, while tremendously satisfying, is also a challenge, due to the scope of the work. “The brunt of the show is virtual sets – anything on the mothership, and a lot of matte paintings for New York City, which when you watch the show… is a lot of shots. But we also have to take account of all the other shots that go into the show as well: all the holoscreens, the healing effects, medical instruments and prosthetics that need cleanup, rig removal… you know all the ‘standard’ work that goes into just about every show. That’s all there as well.”

“The biggest hurdle for any of these shots that we’re doing is the time constraint — but our work on V has come off pretty successfully!”

More info: Official V site on ABC.com; Nate Overstrom, Jason Monroe, and Chris Strauss on IMDb.

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AMC’s ‘Mad Men’: Period Perfection and Invisible Effects

madmen_004_630x354Still taken from Mad Men provided through the courtesy of Lionsgate.

Mad Men, AMC’s award-winning drama, finished its third season in November, and has been renewed for a fourth. Set in the 1960s at the fictional Sterling Cooper Draper Pryce advertising agency on Madison Avenue in New York City, Mad Men centers on creative director Don Draper (Jon Hamm, The Day the Earth Stood Still), and those in his life in and out of the office; and depicts the changing social mores of 1960s America.

Mad Men has garnered critical acclaim, particularly for its historical authenticity and visual style, and has won nine Emmys and three Golden Globes. It is the first basic cable series to win the Emmy Award for Outstanding Drama Series.

Zoic Studios provided visual effects for a number of shots in the third season, including a memorable dream sequence; plus a variety of so-called “invisible” effects, VFX which the audience is usually (and ideally) unaware are VFX.

Zoic visual effects supervisor Curt Miller says most of Zoic’s work on Mad Men enhanced or augmented the efforts of production designer Dan Bishop (Big Love). Executive producer Scott Hornbacher (The Sopranos) and creator Matt Weiner (The Sopranos, Andy Richter Controls the Universe) are committed to staying true to the 1960s period, right down to minor background details. The level of detail is “amazing,” Miller says, and Zoic is “honored and flattered that they trust us to be a part of their team.”

Visual effects producer Christopher M. Wright agrees that authenticity and detail are vital to Weiner and Hornbacher’s vision. “It is nice to work with a client that’s very particular about their level of detail and their level of quality,” Wright says. “It certainly pushes us to make sure things are right. I have never worked with anyone quite as committed to staying true to the art direction of the time as they are.”

madmen_002_630x354Still taken from Mad Men provided through the courtesy of Lionsgate.

For the third season premiere, Zoic performed a set extension for a scene in which Don Draper (Hamm) and Salvatore Romano (Bryan Batt, Funny People) take a business trip on a Boeing 707 jetliner to Baltimore. The production built a portion of the airplane interior, which had to be duplicated and extended to recreate the complete interior of the passenger cabin.

Zoic artists visited the only vintage Boeing 707 within driving range – the former Air Force One on display at the Ronald Reagan Presidential Library and Center for Public Affairs in Simi Valley, California. The Library does not normally allow photographs to be taken inside the plane, but the production obtained special permission to take reference photos one morning before the public was admitted.

A set piece making up the left half (facing the cockpit) of the plane interior, four rows deep, was built – this was shot from a variety of angles, with extras in period costume filling the seats. Then the set piece was flipped around and shot from the other direction, to become the right side of the plane. These elements were stacked one behind the other to create the complete jetliner interior. The main action between the two leads took place on the practical set, while the rest was assembled, composited and rendered digitally.

After the footage was shot, the production discovered that the carpeting on the set was inaccurate for the period, and Zoic fixed the problem digitally. The upholstery, wallpaper, and every other interior feature had to be recreated and rendered faithfully. Mad Men art director Chris Brown and producer Blake McCormick conducted research to guarantee authenticity. Zoic’s Renaud Talon did much of the work on the sequence.

madmen_003_630x354Still taken from Mad Men provided through the courtesy of Lionsgate.

In another scene with effects produced by Zoic, a train ride through New York in the fall was created. The attention to detail was meticulous, with digital recreations of passing scenery true to the location, the period, and the season. Like all other work done for the show, the scene had to match Mad Men’s justifiably famous visual style. Zoic’s Suzette Barnett worked on the composites.

In a well-known scene, Zoic’s work was not at all invisible. When Don’s wife Betty Draper (January Jones, Pirate Radio) is knocked out with anesthetic during childbirth, she experiences a surreal hallucination.

madmen_001_630x354Still taken from Mad Men provided through the courtesy of Lionsgate.

Jones was shot against a bluescreen, rather than a greenscreen, because it was easier to pull key off of her blonde hair against blue. She walked on a treadmill on the stage, with the intention that she would be composited against a moving background. The background plates were shot at high speed so they could be slowed down to match the actor’s walking pattern, but matching her pace to the background proved difficult. It was decided to keep her movement slightly off-pace from the background, as this contributed nicely to the dreamlike quality of the scene.

“The only tricky part,” Wright says,” was that when she stopped walking, the treadmill still drifted a little. So we had to sort of match up our background to that movement, because in the camera it still looked like she was moving even though the background didn’t move. It looked like she just floated towards us, which was a little over-the-top for what they were going for.”

After Jones stops, a caterpillar enters the frame from above, moving down on a thread of silk. She catches the caterpillar and watches it wriggle on her hand. The caterpillar was created entirely in CG by Zoic as an original creation. Zoic’s Dayna Mauer and Rodrigo Dorsch contributed to the scene.

“It’s a great show to be working on,” Wright says. “It’s high-end stuff, it’s award-winning. Clearly, they are very particular and know exactly what they want. It can be challenging, because with television, there’s a lot of ‘it’s good enough,’ when we get through shots — but with Mad Men it needs to be right.”

More info: Mad Men on AMC, Amazon; AMC’s Mad Men blog.

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