Posts Tagged invisible effects

Planes, Trains & Automatic Weapons: Zoic Provides Explosive VFX for FOX’s Human Target

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Based loosely on the DC comic series of the same name, Human Target is an action-drama starring Mark Valley (Boston Legal) as security expert Christopher Chance, with Chi McBride (Boston Public) and Jackie Earle Haley (Watchmen). It airs Wednesdays at 8pm on FOX.

Zoic Studios provided a number of visual effects shots for the series, including for the pilot episode. Zoic creative director Andrew Orloff discusses the studio’s work on Human Target.

“The question is, how do you do a super-sized action movie every week?” Orloff asks. The answer? Invisible effects, stunt enhancement, special effects and pyro enhancement. “There are all kinds of things, from a bullet train, to a HALO jump, to a large passenger airplane flying upside down in a storm, to a fight on a gondola suspended above a ravine. There are a lot of explosions – exploding boats, exploding trains, exploding buildings, and large set pieces.”

The largest set piece Zoic did was for the pilot episode, which took place almost entirely on a bullet train. Since America doesn’t have bullet trains, the team created the train station and landing. Both the 3D train and the landing were designed and created at Zoic.

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“When [the characters] get on the train, what they are really stepping into is a greenscreen with a hole in it,” Orloff explains. “Then when they are on the train, the outside we see through the windows is a plate, which we shot via helicopter.

“We flew out to central California from Van Nuys airport; and flew at low altitude over the train tracks, making multiple passes going forward and back, and side-to-side. We used those helicopter plates to make exteriors to be seen from the windows inside the train.

“We also shot a ton of aerial establishing shots, which was a fun thing to do. We planned out the helicopter day by going on Google Earth and identifying where all the train tracks are. It was supposed to be a bullet train from San Francisco to Los Angeles, so we were looking at the tracks around San Luis Obispo, and the ones a little more inland towards Tehachapi. We plotted out the course, and got our passes. Those were tracked in 3D, and the 3D train was put in on top of them.”

Another episode features a scene in which a CG passenger jet, flying through a storm, flips all the way over and then back again. “We couldn’t use any existing model of a passenger jet for legal reasons,” Orloff says. “So we had to take an existing jet model, modify it, and change up the existing engine configuration so it was more generic.

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“We did a dozen shots of the plane at night, in clouds, with rain and lightning strikes, flipping over and right side up again, with smoke trailing back from it.” The production built a full-sized cockpit mock-up on a greenscreen stage, which could be rotated 360-degrees and upside down. This greenscreen footage was integrated into the CG airplane shots.

One episode portrayed a HALO jump. “It was interesting and challenging – we shot the main character on greenscreen, and added a whole aerial background, where we see clouds behind him. We enhanced the wind blowing in his face, and created a CG parachute that opens up and floats to the ground.”

Other VFX for Human Target are less spectacular, but just as important to creating the world of the show. In his review of the pilot episode, USA Today reviewer Robert Bianco wrote that the “confined-spaces fight on the train is a miniature marvel of its kind.” Orloff says there have been several confined gunfights on the show, and that it’s not safe to shoot with blanks in such tight quarters. As a result, Zoic creates and enhances muzzle flashes for the gunfight scenes, even for an underwater gunfight.

There were also a lot of set extensions. “There’s a big show where they escape from a building by climbing around in the ventilation and elevator shafts,” Orloff says, “and those were all shot on small set pieces, with greenscreen work extending the ventilation shafts up and down in this 50-storey building. There was an elevator shaft, that was a set that with two floors of elevator; we extended it, and the characters were zip-lining down the elevator cables.”

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There are many wire and rig removals, and other stunt enhancements, “like when they’re coming down the zipline in the elevator shaft. They’re using a homemade rig in the story, but it’s a real rig and we erase that. There’s also a motorcycle jump off these big steps, and there were wires holding the motorcycle upright; and we’re erasing that. They’re fighting on a gondola, and they’re getting knocked over and flying off; there are all kinds of rigs and harnesses keeping the actors from falling off the gondola, that we erase.

“We did an episode where we blew up a building. We were using pyro and glass elements that were shot on our soundstage, along with special effects elements used to create CG fire. We do miniature shoots sometimes; do a small explosion and comp it into a larger piece. In the pilot, we blew up the wall of an office building. We shot that with no explosion, and then we went on a separate day, made a small quarter-scale version of that set and then blew it up.

“It’s a really interesting show; it’s a variety of challenges. It’s a different thing every week. It’s all based on real world phenomena, and it’s important to the show that this exists in the real world. We did a shot where there’s a DC Metro station. It was shot in Vancouver in a hotel lobby, and they greenscreened one side; we made a subway tunnel on that side, and brought a CG train into it. It’s a lot of stuff like that — expanding the scope of Chance’s world, bringing him to different environments and helping with these various moving action set pieces.

“You have these really cool shots you’d expect in a feature film. In the pilot there’s a shot from outside the train car, where they’re running from car to car to car and you’re seeing it through the windows. And there is actually no train – all that stuff is put in. When they go through a tunnel, there’s no tunnel. We’re doing all that.

“It’s a fun show. There’s a lot of work that might go unnoticed, but it really contributes to the believability and the scope of what they’re trying to accomplish.”

More info: Human Target official website; “Give ‘Human Target’ a shot, and it could just be a bull’s-eye” on USAToday.

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AMC’s ‘Mad Men’: Period Perfection and Invisible Effects

madmen_004_630x354Still taken from Mad Men provided through the courtesy of Lionsgate.

Mad Men, AMC’s award-winning drama, finished its third season in November, and has been renewed for a fourth. Set in the 1960s at the fictional Sterling Cooper Draper Pryce advertising agency on Madison Avenue in New York City, Mad Men centers on creative director Don Draper (Jon Hamm, The Day the Earth Stood Still), and those in his life in and out of the office; and depicts the changing social mores of 1960s America.

Mad Men has garnered critical acclaim, particularly for its historical authenticity and visual style, and has won nine Emmys and three Golden Globes. It is the first basic cable series to win the Emmy Award for Outstanding Drama Series.

Zoic Studios provided visual effects for a number of shots in the third season, including a memorable dream sequence; plus a variety of so-called “invisible” effects, VFX which the audience is usually (and ideally) unaware are VFX.

Zoic visual effects supervisor Curt Miller says most of Zoic’s work on Mad Men enhanced or augmented the efforts of production designer Dan Bishop (Big Love). Executive producer Scott Hornbacher (The Sopranos) and creator Matt Weiner (The Sopranos, Andy Richter Controls the Universe) are committed to staying true to the 1960s period, right down to minor background details. The level of detail is “amazing,” Miller says, and Zoic is “honored and flattered that they trust us to be a part of their team.”

Visual effects producer Christopher M. Wright agrees that authenticity and detail are vital to Weiner and Hornbacher’s vision. “It is nice to work with a client that’s very particular about their level of detail and their level of quality,” Wright says. “It certainly pushes us to make sure things are right. I have never worked with anyone quite as committed to staying true to the art direction of the time as they are.”

madmen_002_630x354Still taken from Mad Men provided through the courtesy of Lionsgate.

For the third season premiere, Zoic performed a set extension for a scene in which Don Draper (Hamm) and Salvatore Romano (Bryan Batt, Funny People) take a business trip on a Boeing 707 jetliner to Baltimore. The production built a portion of the airplane interior, which had to be duplicated and extended to recreate the complete interior of the passenger cabin.

Zoic artists visited the only vintage Boeing 707 within driving range – the former Air Force One on display at the Ronald Reagan Presidential Library and Center for Public Affairs in Simi Valley, California. The Library does not normally allow photographs to be taken inside the plane, but the production obtained special permission to take reference photos one morning before the public was admitted.

A set piece making up the left half (facing the cockpit) of the plane interior, four rows deep, was built – this was shot from a variety of angles, with extras in period costume filling the seats. Then the set piece was flipped around and shot from the other direction, to become the right side of the plane. These elements were stacked one behind the other to create the complete jetliner interior. The main action between the two leads took place on the practical set, while the rest was assembled, composited and rendered digitally.

After the footage was shot, the production discovered that the carpeting on the set was inaccurate for the period, and Zoic fixed the problem digitally. The upholstery, wallpaper, and every other interior feature had to be recreated and rendered faithfully. Mad Men art director Chris Brown and producer Blake McCormick conducted research to guarantee authenticity. Zoic’s Renaud Talon did much of the work on the sequence.

madmen_003_630x354Still taken from Mad Men provided through the courtesy of Lionsgate.

In another scene with effects produced by Zoic, a train ride through New York in the fall was created. The attention to detail was meticulous, with digital recreations of passing scenery true to the location, the period, and the season. Like all other work done for the show, the scene had to match Mad Men’s justifiably famous visual style. Zoic’s Suzette Barnett worked on the composites.

In a well-known scene, Zoic’s work was not at all invisible. When Don’s wife Betty Draper (January Jones, Pirate Radio) is knocked out with anesthetic during childbirth, she experiences a surreal hallucination.

madmen_001_630x354Still taken from Mad Men provided through the courtesy of Lionsgate.

Jones was shot against a bluescreen, rather than a greenscreen, because it was easier to pull key off of her blonde hair against blue. She walked on a treadmill on the stage, with the intention that she would be composited against a moving background. The background plates were shot at high speed so they could be slowed down to match the actor’s walking pattern, but matching her pace to the background proved difficult. It was decided to keep her movement slightly off-pace from the background, as this contributed nicely to the dreamlike quality of the scene.

“The only tricky part,” Wright says,” was that when she stopped walking, the treadmill still drifted a little. So we had to sort of match up our background to that movement, because in the camera it still looked like she was moving even though the background didn’t move. It looked like she just floated towards us, which was a little over-the-top for what they were going for.”

After Jones stops, a caterpillar enters the frame from above, moving down on a thread of silk. She catches the caterpillar and watches it wriggle on her hand. The caterpillar was created entirely in CG by Zoic as an original creation. Zoic’s Dayna Mauer and Rodrigo Dorsch contributed to the scene.

“It’s a great show to be working on,” Wright says. “It’s high-end stuff, it’s award-winning. Clearly, they are very particular and know exactly what they want. It can be challenging, because with television, there’s a lot of ‘it’s good enough,’ when we get through shots — but with Mad Men it needs to be right.”

More info: Mad Men on AMC, Amazon; AMC’s Mad Men blog.

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